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1. Anybody appose making mining automatic? - in Player Features and Ideas Discussion [original thread]
I came into this thread ready to flame, but I actually think there is some merit to this idea. I especially like how these platforms could become war targets. Of course, balance is the issue--but set up right, it could work. The yield would have ...
- by Faust Paramore - at 2011.03.30 03:12:00
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2. Cargohold and Fit scanners need some love... - in Player Features and Ideas Discussion [original thread]
+1 I agree to this. All the aditional ideas I think are good too except for the agressive act indicator.
- by Faust Paramore - at 2010.12.19 19:34:00
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3. Missile/Rocket Launcher Models ON SHIP - in Player Features and Ideas Discussion [original thread]
I've always wanted to see this but CCP probably doesn't want to get into the changes in graphics that would be necessary. I would also go a step further: why not make all high-slot modules visible on a ship? I always imagined that the high slot w...
- by Faust Paramore - at 2010.12.19 19:21:00
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4. UI for applying available skill points needs improvement. Try this... - in Player Features and Ideas Discussion [original thread]
Although I can't see it comming up often after this learning skill thing is past, that interface could use some improvement.
- by Faust Paramore - at 2010.12.19 19:13:00
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5. Black ops Battleship buff - New module - in Player Features and Ideas Discussion [original thread]
I think this has potential. Maybe have a way for the black op to jupm first and create the bubble so others jumping in never ger revieled. +1
- by Faust Paramore - at 2010.12.19 19:08:00
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6. Clones and Avatars...... - in Player Features and Ideas Discussion [original thread]
Neat idea. Nothing wrong with it. However, like stated, other things need to happen to eve before this should get added. It is a low priority feature.
- by Faust Paramore - at 2010.12.19 19:02:00
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7. PI Interface improvements. - in Player Features and Ideas Discussion [original thread]
After setting up my ninth colony with my alt, I am very much in favor of this improvement. There needs to be a way to speed up the redundant actions. I would love to be able to cycle through all the extractors on a planet. On a side note, I woul...
- by Faust Paramore - at 2010.06.15 20:06:00
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8. Mother Ship Ideas - in Player Features and Ideas Discussion [original thread]
I thought it would be cool if a super carrier could launch ôheavy fightersö that acted sort of like mini command ships. Each heavy fighter type had a specific bonus it gave over a small radius around itself. These drones get assigned to other play...
- by Faust Paramore - at 2009.12.02 19:41:00
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9. [Idea] Planetary Interaction: The Colony - in Assembly Hall [original thread]
Edited by: Faust Paramore on 15/08/2009 05:54:25 The idea of colonies is a good one, but this implementation is not going to add much for the average player or bring more people out to 0.0 space. The first problem with this idea as it is now...
- by Faust Paramore - at 2009.08.15 05:52:00
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10. Ship Gun Bonuses - in Player Features and Ideas Discussion [original thread]
I like the Idea, but only for a handful of special ships. It would open up more possible configurations. I'm sure there would still be fitting limitations so not all guns would end up working for any given ship. After that, if there is a set of gu...
- by Faust Paramore - at 2009.07.08 17:39:00
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11. One sub, two games - in Player Features and Ideas Discussion [original thread]
I'm excited about World of Darkness, but I don't know if I would ever pay for it while I pay for Eve. It would be great to get a two for one deal! I would even settle with maybe $5 extra bucks for the combo subscription. Without any sort of deal...
- by Faust Paramore - at 2009.07.08 17:33:00
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12. Defender buff? Nobody uses these right now! - in Player Features and Ideas Discussion [original thread]
Edited by: Faust Paramore on 28/03/2008 18:20:43 Defenders just need to auto fire after activation. I don't want them to fire like a normal missile launcher. I want to activate the module and have it wait for an incomming missile then deply de...
- by Faust Paramore - at 2008.03.28 18:19:00
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13. Arenas, why not learn a lesson from wow? - in Player Features and Ideas Discussion [original thread]
I was in the midst of writing up this very idea then I found this post. This idea has a lot of unneeded flack aimed at it. No one is trying to turn EVE into WOW by introducing a little more action to the game. This morning I showed my roommate t...
- by Faust Paramore - at 2007.12.07 00:36:00
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14. Changes I think Trinity Could Really Use - in Player Features and Ideas Discussion [original thread]
YES to #4!!
- by Faust Paramore - at 2007.11.29 23:25:00
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15. WTB - 90d GTC for 410M - in Timecode Bazaar [original thread]
Oh, Ok. Now I'm on the same page.. offer made to duoduoqian
- by Faust Paramore - at 2007.09.16 18:36:00
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16. WTB - 90d GTC for 410M - in Timecode Bazaar [original thread]
?
- by Faust Paramore - at 2007.09.16 18:30:00
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17. WTB - 90d GTC for 410M - in Timecode Bazaar [original thread]
Edited by: Faust Paramore on 16/09/2007 18:21:23 Putting up offer now Is it to your posting Char?
- by Faust Paramore - at 2007.09.16 18:20:00
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18. [WTB] 90 Day GTC 380M - in Timecode Bazaar [original thread]
Edited by: Faust Paramore on 16/09/2007 18:19:31 I made an offer to Killijaan... Edit* Nevermind got better offer
- by Faust Paramore - at 2007.09.16 18:18:00
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19. [SOLD] 90 Day Time Code, 360 mill Isk (Secure) - in Timecode Bazaar [original thread]
Yeah, the offer has been made :)
- by Faust Paramore - at 2007.07.29 18:31:00
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20. [SOLD] 90 Day Time Code, 360 mill Isk (Secure) - in Timecode Bazaar [original thread]
Edited by: Faust Paramore on 29/07/2007 18:31:26 Selling one 90 day game time code for 360,000,000 Isk.
- by Faust Paramore - at 2007.07.29 18:24:00
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